An idea for a new area/mobs/caves with mobs

Littlestar b-k

Well-Known Member
VCAT Team Member
In the NE corner of the Toulan map an underwater volcano starts to erupt and spew so mutch lava a new island is created.
You can leave it as an active volcano or not. Or maybe some rift appears and another dimension is bleeding thru might be more fitting lore wise.
The new food/nawaradiation that was released with said eruption draws whahesh around the island ,mutating them into mutated wahesh for example.
This makes for a great chance to add some big mobs for high lvl hunters.
On the island itself a new mining resource(s) is discovered. (Maybe even use the treasure seeking option in mining?)
One could find ancient blueprints maybe? (would be a great chance to add some cool items to the pool)
For those explorers working for Queen Nara and exploring said new island true a mission (chain) a cave system is discovered with many different caverns filled with mid to high lvl mobs for the bigger hunters. ( Can also be made mineble)
All these places should be free to enter or be part of a mission chain.
 
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Heidi Stassinopolis

Well-Known Member
Shop Owner
Volunteer Mentor
VCAT Team Member
Big thumbs up for treasure mining on Toulan, I think it would really suit the lore, particularly if there were sooto armour parts like on Ark
 
Dont forget the magic word to open the door to the caves....

"open, please?"

or if you prefer the more violent option...

throw this at it...
sesameseeds2x-58a4b41c3df78c4758d5c507.jpg
 
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