Platform update preview (Creature Corpses Info)

Mikass

Well-Known Member
The changes to creature corpses implemented in VU 14.4 was intended to add a bit more interest to hunting, and allow participants the opportunity to take screenshots of defeated creatures, something that has been requested quite often in support cases, especially for bosses and large shared-loot creatures.

Unfortunately, the original changes that were implemented in VU 14.4 disrupted the hunting experience for many participants and resulted in quite a lot of feedback from participants via our support channels and on various community forums. MindArk responded to that feedback and quickly implemented some adjustments in the patches following VU 14.4, which addressed many of the most common issues reported.

MindArk plans to continue responding to participant feedback and further refine the creature corpse system. Some of the changes already planned for the first update after the new year include:


  • Looted corpses will only remain visible until the death animation sequence is completed.
  • Improving the animation (sparkles) that indicate that a creature has not yet been looted, which scales better for various sized creatures, and which is visible even in dense vegetation.
  • Improving the loot animation sequence, including better scaling.

Originally posted here.
 

Nor Alien

Member
How they should add to this is leave the ava's dead corpses lying around for a bit as well. So when you come across a cave with 30 heaped bodies, you know one nasty mofo resides there. Giving more ambiance to planet! :D
 
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