Disclaimer: It was kind of hard to figure out the right section for this thread - it's not about any specific geographic location, but it's not about space either.
In a way it looks like a suggestion, but I don't want to put any pressure on the developers. I believe they can see the big picture better than any single player. So, it's not a suggestion, more like an idea (quite possibly a stupid one) and it's directed mostly at other players to see what most people think (or at least most forum visitors).
In a way it looks like a suggestion, but I don't want to put any pressure on the developers. I believe they can see the big picture better than any single player. So, it's not a suggestion, more like an idea (quite possibly a stupid one) and it's directed mostly at other players to see what most people think (or at least most forum visitors).
Anyway, the idea is simple: A Planet Where The Sun Always Shines!
Some players still remember the old Gamebryo engine that didn't have day-night cycle. Those were times when you could log into Entropia and you knew, sun always shined there - no matter how bleak it was in your real life. Many ppl have said later they really miss that.
Today it's all different. I believe everyone is familiar with the feeling when u log in with great plans for some hunting, only to find out it's midnight. Darn... Well, it doesn't really stop you from doing anything, but it can be a little annoying.
Then again, you might argue this is realistic. There is this day/night cycle on most planets in the Universe. Well, there's also planets that have 2 suns. They are relatively rare but they do exist.
Also, these nights we have in EU are realistic for a place somewhere near the North Pole at the summer time. For Arabian nights that are always pitch black this is very unrealistic.
So what to do about it?
First possibility, do nothing. Every change means taking risks. What if people don't like it? Most planets went for these relatively short and very bright nights to decrease the negative impact but decided to keep this classical day-night cycle. This is the safest option for sure.
Then again, no risk no reward. What if u make the night very short. I mean really short, more like a solar eclipse than a real night. Like, within a minute it gets really dark (I mean dark as a real night not this twilight thing we have now), which is then followed by a few minutes of total darkness - and then it gets lighter again very quickly, a new morning.
Or, you can go for a planet orbiting a dual-sun system. In the game engine u can probably switch the moon for another sun, change the lightning to: normal daylight. Optionally, maybe give the 2 suns a slightly different hue.
OK, so, that's the idea - and maybe a stupid one. So, tell us what u think?