Entropia Universe 15.8.5 Release Notes

Toulan Genie

Administrator
Graphical Changes

  • Changed terrain texture compression to give a smoother look.
  • Added a new Anisotropic Filtering option in Advanced Options.
  • Added post processing to the rendering of items in item info and icons.
  • Improvements to shadows. Tall shadows no longer cut and display shuttered on the ground. Shadows transition more smoothly when updated in the time of day cycle.
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Other

  • It is now possible to hide all user interfaces with the Hide-actions in the action library (Tracked missions, skill progress, pets, etc.).
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Fixed Issues

  • Fixed an issue causing objects to become gray in the level of detail (LoD) step.
  • Improved billboard rendering.
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Known Issues

  • Before launching Entropia Universe, make sure to clear the shader cache. This option can be found in the Tools menu in the Client Loader. *
MindArk and the Planet Partners strive to ensure a smooth and problem-free Version Update. Nevertheless, even after extensive testing some issues may arise after release. Such issues are often addressed via mini-patches directly after a release and in subsequent patches. If you feel that the possibility of encountering minor issues or bugs directly after a Version Update affects your gameplay to an extent that Entropia Universe is not enjoyable, please wait until the mini-patches have been released and any last minute issues have been resolved.


Originally Posted Here
 

Me Really Never

New Member
useful.jpg

at least now you can see the nice scenery a lot better :D
 
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